Goal

To gain first-hand experience with the Google Cardboard virtual reality (VR) platform.

Summary + Outcome

To gain first-hand experience with the Google Cardboard virtual reality (VR) platform, the IIU team developed a functional prototype. Google Cardboard is a virtual reality (VR) and augmented reality (AR) platform developed by Google for use with a head mount for a mobile phone. Named for its foldout cardboard viewer, the platform operates as a low-cost system to encourage interest and development in VR and AR applications. The IIU application was built using the Google Cardboard SDK for Unity3d. As soon as the app launches, the user is placed into a virtual environment with a menu from which he/she can navigate to different types of 3D experiences (i.e., scenes). Our goal was to have four unique scenes. These scenes allow the user to better understand the capabilities of Google Cardboard, and specifically, the significantly different types of experiences this innovative platform can provide. In this demo, users will be able to experience:

1.  Two photos with dynamic captions and audio.
2. A CDC video room
3. A complex 3D object in space, which rotates in response to the users head movement
4. A virtual 3D video and audio tour of IIU’s Innovation Laboratory collaboration space

Client

IIU Team

Skills + Technology Used

• Mobile software development
• User Experience / Design
• Public Health Informatics
• Unity 3D Gaming Engine
• Cardboard SDK for Unity
• C# programming language
• Android Camera App
• Turbo Squid Asset Library
• Easy Movie Texture Asset

Links

Source code on GitHub.